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BF3 メンテナンスの後コンソール版でプレイリストが変更

Battlefield 3 Players Report New Playlist Changes on Consoles Since Latest Update
BF3 メンテナンスの後コンソール版でプレイリストが変更

原文はこちら

メンテ後、コンソール版のサーバーブラウザでプレイリストが追加された。
『[DICE] Normal Server』という名前のサーバー。
それらの中には大マップしかないものやモード混合がある。
これらは昨日のメンテナンスの影響。メンテは大パッチの準備であった。
ダイスから公式発表はないが、我々は公式発表を頼んでおいた。


According to incoming reports from Battlefield 3 console players, a playlist updates have been added to the Battlefield 3 server browser.
Reports suggest that upon looking at the map rotation of severs titled “[DICE] Normal Server,” you will find that some of these servers feature only large Conquest maps such as Wake Island, Caspian Border, Operation Firestorm, Kharg Island, Gulf of Oman and Sharqi Peninsula. Angry_Gnome, who brought this to our attention via Reddit, suggests gamers “favorite” these servers in order to revisit them. Comments on this thread also suggest that other playlist changes were made as well, including mixed game types.
This was most likely a weak that was made since the recent maintenance that took place this morning which was meant to lay the groundwork for the upcoming big patch. No announcement has been made by DICE regarding these tweaks but we’ve contacted them for an official statement.
Stay tuned for further details!

BF3CQに新モード コンクエドミネ ラッシュ無し

BF3 Close Quarters Will Introduce New Game Mode: Conquest Domination, No Rush?
BF3に新モード コンクエドミネ ラッシュ無し

原文はこちら

Earlier, we reported that Battlefield 3: Close Quarters would feature the classic game modes of Rush and Conquest. As it turns out, it looks like this won’t be the case after all. Rush fans will have to look elsewhere while fans of Conquest can look forward to a slight variation of the game type we all know and love.
以前、我々はCQ(クロースクオーター)が本編同様のゲームモードを搭載するとリポートしたが、どうやらそうではないようです。コンクエファンは愛するゲームタイプにバリエーションを楽しみにできますが、ラッシュファンはどこか他を探す必要があります。

In the latest entry to the Inside DICE series, Lead Designer of Close Quarters Niklas Fegraeus explains that “while HD Destruction has a significant impact on how you experience the second-to-second gameplay, we also had to tackle the challenges of bringing our tried and tested game modes to the smaller scale. We understood quickly that Rush, being a large and progressive mode that takes you on a journey from M-COM to M-COM, simply wouldn’t fit physically. So instead, we turned our attention to Conquest. How could we tailor this essential Battlefield game mode to fit our new type of environment?”
CQデザイナー ニクラス・フェグレラウスは『HD破壊要素は素晴らしいインパクトだが、より小さなスケールでのアツいバトルにも挑戦した。そしてラッシュモードが物理的に合わないと理解した。なのでコンクエに注意向けた。どうやったら新しい環境にコンクエモードを仕立てられるか?

This would obviously mean tailoring Conquest to a much smaller space. Now, before you start screaming accusations of DICE imitating Call of Duty’s Domination game mode, Fegraeus would like fans to know, “I spoke to my Game Designer Gustav Halling who, like me, has a history of competitive FPS gaming. We remembered Unreal Tournament from way back in 1999. It was the first time the world saw the game mode “Domination”, which is very similar to Conquest. There are some differences though, and the Domination type gameplay usually takes place on smaller maps, much like the ones we were creating.”
コンクエを小さなスケールに合わせることを意味する。1999年のアンリアルトーナメントのドミネを思い出した。

He elaborated, “inspired by these memories, we used the spawning systems from Battlefield 3 Team Deathmatch and came up with a Conquest mode adapted for smaller spaces. We called it Conquest Domination, and it worked beautifully. In particular, flag defense is suddenly more important, and you get different tactical layers due to the subtle differences the new mode provides.”
Fegraeus also spoke of the inspiration that went into the creation of Close Quarters: “I sat down and spoke with Jhony Ljungstedt, my art director, and had a discussion about how we could achieve this. After bouncing random ideas for a while, he told me that even though that explosive scene from “The Matrix” was rather old, seeing Neo and Trinity turn a lobby into rubble in slow motion did leave a huge impression, and hadn’t ever been properly done in a game. We both agreed and Jhony said he really wanted to be able to create that sensation.”
その思い出にインスパイアされて、BF3の復活システムを採用し、小さなマップでのコンクエに適応させた。コンクエドミネーションと呼ぶ。とても良くできた。特に、旗防衛が急に重要になり、新しいモードにわずかな違いで、これまでと違う戦略を手に入れる。話し合いで映画マトリックスでのネオとトリニティがスローモーションでロビーを粉々にする場面がとても印象的だったのを思い出した。そしてそれはゲームでは今まで再現されてない。我々はその感動を本気で作りたいと思った。

Since many process heavy elements like vehicles were removed from the equation, and environments and player counts had shrunk, DICE was able to push Frostbite 2 a little further this time around. Hence, the birth of HD destruction. Fegraeus explains, “I wanted to see if we could destroy things in greater detail. I wanted everything to get shot to pieces. Really, really small pieces. In short, I wanted destruction to go High Definition.”
車両などの重い要素が消去され、環境と人数も縮小されたのでダイスはフロストバイト2エンジンを強化した。それがハイデフ破壊だ。フェグレラウスは『私はもり小さく破壊できるか見てみたかった。私はすべてが撃たれてバラバラになって欲しい。ほんとにほんとに小さな破片に。つまり、私は破壊をハイデフにしたかった。』

Included in this edition of Inside DICE was footage of an early playtest that nicely shows off some of the HD destruction effects. Make sure to check it out below.
ハイデフ破壊を見せる初期のプレイテストの動画がある。チェクルの忘れるな。

Also make sure to leave your thoughts of the upcoming Close Quarters expansion and new game mode, Conquest Domination, in the comments below!

BF3 PS3の武器動作バグに修正

Battlefield 3 PS3 Update Fixes Weapon Animation Bug
BF3 PS3の武器動作バグに修正

原文はこちら

昨日のメンテンナンスでPS3ユーザーはいくつかの修正を受けた。
ダイスの公式ブログによると、カルカンドの修正版が再DL可能に。
修正版では武器動作のバグが直された。
これまでにカルカンドを買っていたなら無料でDL可能。

そしてこれは今後義務的になるので今回は忘れても心配いらない。
バグ修正が機能したかコメント書いて。

Battlefield 3 servers should be back up and running across all platforms after a period of stability maintenance yesterday. On top of this, it seems that some bug fixing for PS3 users was also in the works.

DICE has stated on the Official Battlefield Blog that “Starting tomorrow (March 13th), you can re-download a new, patched version of Battlefield 3トレードマーク(TM): Back to Karkand on PS3. This will fix the weapon animation bug that some of you have experienced.” Of course, this download will be free of charge if you’ve already purchased the Back to Karkand expansion pack. Those downloading it for the first time will not have to worry about taking further action. In the near future, this update will become mandatory, so don’t worry about missing or forgetting about it.
Let us know in the comments below if this fix has worked for you.
PS3 Input Lag: Battlefield 3 Vs Bad Company 2
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