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BF3 アップデート

BF3 アップデートは『いつか』ではなく『もうじき』

Expect Battlefield 3 Update Sooner Than Later, DICE Explains Big Patch Sizes
BF3 アップデートは『いつか』ではなく『もうじき』

原文んはこちら

ダイスのダニエルマトロスはパッチがいつリリースされるか聞かれると、新しいDLCのコンテンツも含まれると述べた。具体的な日時は出てない。そしてDLCと同じに出すのはヤバイ、とも述べたのでアップデートはかなりすぐに出るっぽい。

その次の拡張パック、BF3アーマードキルは車両戦闘で史上最大マップ。

パッチが小さく沢山ではなく、大きくなるのはパッチ手続きと相互のパッチ修正の事情で無理。



EA Community Manager Daniel Matros, talks about the upcoming patch’s release date while Gameplay Designer Alan Kertz, explains the process and why DICE opts for bigger patches.

Many Battlefield 3 fans are asking for a more specific release date for the upcoming “Spring” patch, said to include some brand new game features. Matros was unable to give an exact date, but he did state the “game update will drop before DLC.” He assures that “when there is an ETA I will post it.” Luckily, it seems that we can expect it sooner than later as he admits, “dropping an update in June [same month as DLC] is crazy.” He mentioned the update should be released “very much closer to now.” He added that “with a bit of luck, there is a tentative date coming end of next week. *crossing fingers*”

In response to those upset at DICE’s decision to release a Close Quartes expansion pack, focusing on tight, infantry-based gameplay (more info here), Matros simply and humorously answers, “Armored Kill.” Remember, the second expansion pack, release date TBA, will focus on vehicle warfare and will feature extremely large maps. In fact, it will include “the biggest map in Battlefield history.” So, fans should get a good taste of both worlds in the upcoming DLCs.

You may remember a month or so back we reported on rumors of an All American DLC. Though the source was correct in terms of a release time-frame, Matros has recently confirmed the rumor to be “Fake.”

Alan Kertz was recently asked why DICE opts to release big, spaced-out patches, rather than releasing smaller, more frequent ones, once the bug in question has been fixed. He explains that it is “not possible due to the overhead of the patch process and the interdependency of patch fixes.”

What do you think about the recent DLC announcements? Let us know in the comments below!

BF3 オーストラリアサーバー問題

DICE Working on “Permanent Solution” For Battlefield 3 Australia Servers
BF3 オーストラリアサーバー問題

原文はこちら
 
最近のアップデート以来オーストラリアサーバーが入れなかったり、アンテナ1本くらいの障害が出ていた。
ダイスのイアントーニーはダイスは完全な問題解決に作業中と話した。そして実装するにはちょっと時間がかかると話した。

我々のチームはこれまでに多くの改善をし、オーストラリアのサーバー容量を上げた。
これらは来週公開されるし、その前に改善に気づくプレーヤーもいるだろう。
俺らはいつもいるので何かあればTwitterから連絡してくれ。

DICE Community Managers have updated Australian Battlefield 3 players on the situation regarding recent servers issues.

For those who may not know, Battlefield 3 servers in Australia have been scarce at best, an issue that seemingly began ever since the latest server maintenance. Many players complain that if they are even able to get into a game, it usually results in 1-bar ping. This thread on the Battlelog currently spans 77 pages of comments from a number of frustrated players.

However, things aren’t all doom-and-gloom for our Australian friends. Community Manager, Ian Tornay has stated that DICE/EA “is working on a permanent solution to server issues that have been affecting online play for Australian 3 Battlefield 3 players.” He adds that “it will take us some time to get these permanent solutions in place. We know that we’ve got to get our loyal Australian players up and running in the interim so we’re also putting a stop-gap solution into place; more servers, backend improvements, and keeping a close eye on the situation.” As for when players might see some improvements, “these short-term changes will be rolling out over the coming weeks and some players may notice improvements sooner than others as we work towards our goal. We will keep you updated on our progress.”

Additionally, Community Manager, Daniel Matros had this to say on the Battlelog: “I want to let you know that our team over here has been working very hard in order to solve these issues for you. We’ve done numerous improvements and of course, one of them being ramping up our server capacity in Australia. These short-term changes will be rolling out over the comings weeks and some players may notice improvements sooner than others as we work towards our goal. We will keep you updated on our progress. Do please remember that you will always have a line in to the Studio via me so if you encounter anything you wish to talk about or report, let me know on Twitter.”

Our best wishes go out to our Australian friends in hopes that these issues will be resolved and that they can properly enjoy Battlefield 3 as it should be. Let us know in the comments below if you’ve been noticing any improvements so far.

BF3アップデート予報 開発陣はショットガンとコムローズ2.0について案内

Battlefield 3 Patch Details – DICE Developer Addresses Shotgun and Comrose 2.0 Concerns
BF3パッチ 開発陣はショットガンとコムローズ2.0について案内

原文はこちら

修正項目の一覧が発表されて、ショットガンの12gスラッグ弾についてコミュニティで話題。
『ダメージアップは歓迎だけど命中精度も調整必要だろ特に動きながらの。』
アランカーツは『まずはダメージ。命中精度はそれから。』

セミオートショットガンの有効性について気になってる人もいる。
特にバックショットとペレット弾の拡散。
アランカーツは『セミオートは一撃必殺のチャンスは低いけど弾づまりが無くなったメリットはあるよ。そして拡散は前は4発だったけど今回3発になった。大体25%ボーナス。フレシェットはさらに。』

PC版のプレーヤーはコムローズ2.0について言及がなかったことに心折れそうだが
カーツは『リストはまだ完成ではない』と述べ、次のパッチにはまだ何か追加される可能性あり。



With the recent tentative weapon tweak list making it’s way around the Battlefield community, Senior Gameplay Designer, Alan Kertz, is receiving buckets of feedback to to sift through and take into consideration. Recently, the community has questioned some changes made to shotguns. Kertz provides his thoughts and also comments on the recent tentative patch notes, specifically the absence of Comrose 2.0 notes.
First, if you haven’t checked out the recent weapon tweaks, it might be a good idea to catch up right here.

Many agree that 12g slugs desperately needed some attention and are happy with it’s increase in damage, according the tentative weapon stats. However, some also feel that it’s the accuracy in particular that needs tweaking, not damage. “Damage buff means nothing because they still can’t hit anything on the move,” mentioned one fan. Kertz responded, showing a willingness to make further changes, “one step at a time, it may be that we need to buff accuracy for slugs but first i’ll see how the damage works out.”

Some were also concerned about the effectiveness of semi-automatic shotguns, specifically the spread of the buckshot and flechette pellets. “The semi-autos will have a lower 1hk chance, definitely [compared to pump-action shotguns], but they should also benefit from the ‘jamming’ bug fix. Spread before was 4, is now 3 base, and thus it’s about a 25% bonus. Even more for Flechettes,” Kertz answered.

To summarize the general direction Kertz would like to take with shotguns, he added, “I should say the general goal is to make the shotguns feel less random and more consistent.”
Yesterday, a confirmed list of tentative patch notes was released, which you can check out right here. Many Battlefield 3 players on the PC were disheartened to see the absence of previously mentioned Comrose 2.0 notes. However, Kertz would like to remind us that “the notes are not complete, it is only gameplay tweaks.” There is still a chance of these changes making into the next Battlefield 3 patch.

Let us know your thoughts in the comments below. Do you like the direction shotguns are headed in? Are you desperately awaiting an update to the current Comrose on PC?
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